+32 495 18 18 78 info@buckminstercollege.org Enter the Game

But need alone is not enough to set power free: there must be knowledge.

Ursula K. Le Guin, A Wizard of Earthsea
But need alone is not enough to set power free: there must be knowledge.

Ursula K. Le Guin, A Wizard of Earthsea

Accelerated, asynchronous, and divergent learning trajectories.



The two complementary activities of the Buckminster College are The Buckminster Game, an international educational enrichment and adventure programme for teenagers, and The Pearl Divers Seminars for researchers and professionals interested in advancing cognitive development and creative individuation in adolescence (ages 12-18).

Our major initiative, The BC School–an independent, half-boarding/half-online international high school in Bruges–is a project in development.

‘Ravens’ Bead Theorem’ Game – The House of the Blue Frog (2022)

Unravel the mystery of the forgotten events in Bruges, while learning some cartography, mythology, art history, astronomy, science-fiction, psychology, martial arts, dance, economy, graphic design, animation, poetry, acting, coding, cryptography, and philosophy on the way!

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Spaceship Earth

‘There is one outstandingly important fact regarding Spaceship Earth’, writes Buckminster Fuller, ‘and that is that no instruction book came with it.’ Nevertheless, generation after generation, young Earthians join the crew with no choice other than to trust the orientation classes received from those who arrived here just a few decades earlier…

Befriending the Genius Loci: Bruges!

The teams of Buckminster Students and Players are formed in movement: between the residential and the online mode, between one Space and another–and in kilometers made along the cobbled streets and picturesque walkways in Bruges. Why Bruges, one might ask…

To Infinity and Beyond

There is a high probability that Mars colonization is going to take place during the lifetime of our children. And this is only one example. These children will have to navigate their way in a world where intelligent machines, many of which already exceed human capabilities, become part of everyday life, where jobs, even hi-level ones become progressively automated…